# use & for colors # placeholders will be listed in front of the messages prefix: "[&3GameBox&r]" name: "&3GameBox&r" # command messages commandMessages: notInThisWorld: ' &4You can not do this here' noPermission: ' &4You have no permission to do that!' onlyAsPlayer: ' &4You can only do that as a player' pluginReloaded: ' &2Plugin was reloaded' wrongUsage: - ' Do &2/gb&r to display the main GUI' - ' For more information do &2/gb help&r' help: - ' Do &2/gb&r to display the main GUI' - ' you will get to the games through the menu' inDisabledWorld: ' &4Not possible in this world' mainButtons: exitButton: "&4Click to exit" toMainGUIButton: "&2To main menu" toGameGUIButton: "&2To game menu" forwardButton: "&2&lNext" backwardButton: "&2&lBack" infoMainMenu: - '&1Here you find all the games' - '&1Click on one of the buttons' - ' &1to open the games menu.' # %tokens% will be replaced with the players number of tokens tokensButton: "&1Tokens: &2%tokens%" soundToggle: onDisplayName: "&1Sound on" onLore: - "" - "&1Click to turn sounds off" offDisplayName: "&4Sound off" offLore: - "" - "&1Click to turn sounds on" inviteButton: displayName: "&eInvite someone" lore: - "" - "&1Click to invite someone over chat" # this is the name and lore of an invite. It is the players skull in the invitation GUI. invitationSkull: # %player% will be replaced by the players name displayName: "&e%player%" lore: - "" - "&1Click to accept the invitation" inventoryTitles: # use %player% for the player name mainGUI: ' Welcome to &1Game&1Box&r %player%' # %game% will be replaced with the games prefix gameGUIs: ' %game%&r' noPermMessage: ' &4&lNo Permission' notEnoughMoney: ' &4&lNot enough money' notEnoughTokens: ' &4&lNot enough tokens' otherPlayerNotEnoughMoney: ' &4The other player does not have enough money' alreadyInAnotherGame: ' &4Already in another game' shop: freeItem: "&9Free" moneyItem: "&9Money: &4%money%" tokenItem: "&9Tokens: &4%token%" notEnoughMoney: ' &4&lNot enough money' notEnoughTokens: ' &4&lNot enough tokens' inventoryIsFull: ' &4&lFull inventory' boughtSuccessful: ' &9&lBought successfully' shopIsClosed: ' &4&lShop is closed atm' # use %player% for the player name mainShop: ' &9Happy shopping, &1%player%' # use %page% for the page number pageShop: ' &9Page Nr. &l%page%' others: wonToken: " You won %tokens% Token in &3%game%" playerInput: openingMessage: " &l&2Please enter the name of the player you would like to invite." helpMessage: - " &2You got &5%seconds% &2seconds." - " &2To stop the input now send &c'%'." timeRanOut: " &cThe time for your input ran out." inputSuccessful: " &5%player%&2 was invited." inputClosed: " &2Input was closed." sameInvitation: " &4There is already such an invitation." notValidPlayerName: " &1%player%&4 is not a valid player name." notOnline: " &cThere is no &5%player%&c online." notInviteYourself: " &cYou cannot invite yourself." invitation: - " &3%player%&r invited you to a round of &3%game%" - " Go to the invitation GUI of &3%game%&r to accept the invite"