# translation by: AndyYu (SpigotMC name) # use & for colors # placeholders will be listed in front of the messages prefix: "[&3GameBox&r]" name: "&3GameBox&r" # command messages commandMessages: notInThisWorld: ' &4你不能这么做' noPermission: ' &4你没有权限!' onlyAsPlayer: ' &4控制台不能这么做' pluginReloaded: ' &2插件已重载' wrongUsage: - ' 使用 &2/gb&r 打开菜单' - ' 获得更多帮助请输入 &2/gb help&r' help: - ' 使用 &2/gb&r 打开菜单' - ' 你可以跳过菜单直接进入游戏' inDisabledWorld: ' &4这个世界不允许这么做' mainButtons: exitButton: "&4点击退出" toMainGUIButton: "&2去主菜单" toGameGUIButton: "&2去游戏菜单" forwardButton: "&2往前" backwardButton: "&2往后" infoMainMenu: - '&a欢迎使用GameBox' - '&a点击一个游戏来开始吧!' # %tokens% 变量表示筹码 tokensButton: "&1筹码: &2%tokens%" soundToggle: onDisplayName: "&1Sound on" onLore: - "" - "&1Click to turn sounds off" onDisplayName: "&4Sound off" onLore: - "" - "&1Click to turn sounds on" inviteButton: displayName: "&eInvite someone" lore: - "" - "&1Click to invite someone over chat" # this is the name and lore of an invite. It is the players skull in the invitation GUI. invitationSkull: # %player% will be replaced by the players name displayName: "&e%player%" lore: - "" - "&1Click to accept the invitation" inventoryTitles: # 使用 %player% 变量表示玩家 mainGUI: ' 欢迎来到 &1Game&1Box&r %player%' # %game% 变量表示游戏 gameGUIs: ' %game%&r' noPermMessage: ' &4&l没有权限' notEnoughMoney: ' &4&l钱不够' notEnoughTokens: ' &4&lNot enough tokens' otherPlayerNotEnoughMoney: ' &4另一个玩家钱不够' alreadyInAnotherGame: ' &4已经在另一个游戏里了' shop: freeItem: "&9Free" moneyItem: "&9Money: &4%money%" tokenItem: "&9Token: &4%token%" notEnoughMoney: ' &4&lNot enough money' notEnoughTokens: ' &4&lNot enough tokens' inventoryIsFull: ' &4&lFull inventory' boughtSuccessful: ' &9&lBought successfully' shopIsClosed: ' &4&lShop is closed' # 使用 %player% 变量表示玩家 mainShop: ' &cHappy shopping, &1%player%' # use %page% for the page number pageShop: ' &9Page Nr. &l%page%' others: wonToken: " 你获得了 %tokens% 筹码! 来自游戏 &3%game%" playerInput: openingMessage: " &l&a请输入你想邀请的玩家的名字" helpMessage: - " &2你必须在 &5%seconds% &2秒内完成" - " &2想要停止邀请,请输入 &c'%'." timeRanOut: " &c超时了,邀请失败" inputSuccessful: " &5%player%&2 被邀请了" inputClosed: " &2输入关闭" sameInvitation: " &4邀请已经存在!" notValidPlayerName: " &1%player%&4 玩家不存在!" notOnline: " &c玩家 &5%player%&c 不在线!" notInviteYourself: " &c你居然邀请自己?是太寂寞了吗..." invitation: - " &3%player%&r invited you to a round of &3%game%" - " Go to the invitation GUI of &3%game%&r to accept the invite"